English
211. Design Add and Search Words Data Structure
Problem Statement
Design a data structure that supports adding new words and finding if a string matches any previously added string.
Implement the WordDictionary class:
WordDictionary()Initializes the object.void addWord(word)Addswordto the data structure, it can be matched later.bool search(word)Returnstrueif there is any string in the data structure that matcheswordorfalseotherwise.wordmay contain dots'.'where dots can be matched with any letter.
Example:
Input
["WordDictionary","addWord","addWord","addWord","search","search","search","search"]
[[],["bad"],["dad"],["mad"],["pad"],["bad"],[".ad"],["b.."]]
Output
[null,null,null,null,false,true,true,true]
Explanation
WordDictionary wordDictionary = new WordDictionary();
wordDictionary.addWord("bad");
wordDictionary.addWord("dad");
wordDictionary.addWord("mad");
wordDictionary.search("pad"); // return False
wordDictionary.search("bad"); // return True
wordDictionary.search(".ad"); // return True
wordDictionary.search("b.."); // return True
Constraints:
1 <= word.length <= 25wordinaddWordconsists of lowercase English letters.wordinsearchconsist of'.'or lowercase English letters.- There will be at most
2dots inwordforsearchqueries. - At most
104calls will be made toaddWordandsearch.
Click to open Hints
- You should be familiar with how a Trie works. If not, please work on this problem: Implement Trie (Prefix Tree) first.
Solution:
go
package main
type WordDictionary struct {
children [26]* WordDictionary
isWord bool
}
func Constructor() WordDictionary {
return WordDictionary{}
}
func (this *WordDictionary) AddWord(word string) {
root := this
for _,item := range word{
char := item - 'a'
if root.children[char] == nil {
root.children[char] = &WordDictionary{}
}
root = root.children[char]
}
root.isWord = true
}
func (this *WordDictionary) Search(word string) bool {
root := this
for i,item := range word{
if word[i] == '.'{
for _,item := range root.children{
if item != nil && item.Search(word[i+1:]) {
return true
}
}
return false
}
char := item - 'a'
if root.children[char] == nil{
return false
}
root = root.children[char]
}
return root.isWord
}
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